V1.509 27 Nov 2018 |
- Fix: Kinetic Damage in Shiptester did not work
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V1.507 21 Nov 2018 |
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V1.505 30 Jul 2018 |
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V1.503 13 Apr 2016 |
- Removed latest changes caused my a misunderstanding/typo:)
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V1.501 11 Apr 2016 |
- First implementation of variable PR for captured ships
- Note: Variable PR will depend on changes made to database, see shiplist
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V1.413 12 Feb 2016 |
- Fixed: Timer for attack button did not work within MSIE 11
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V1.411 10 Feb 2016 |
- Fixed: Shipdesigner no longer returns to main page
- Fixed: Shiplist order options should work now
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V1.409 04 Feb 2016 |
- Fixed: "Match PR" no longer reverting back to origin values
- Added: Attacker's PR percentage
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V1.407 27 Jan 2016 |
- Several fixes made to load/save, shiptester
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V1.405 27 Jan 2016 |
- Site was down since Jan 18th due to server movement and upgrade, thx for your patience
- Lots of changes were made to the code, most parts seem to work now - however I will continue looking for glitches
- As feedback option seems to work fine (logged in users) you may notify me about things going wrong.
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V1.403 09 May 2009 |
- Database changes will happen after notification, please notify me about wrong data.
- added: Shiplist - the dedicated page is now inside the sim.
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V1.402 11 Feb 2007 |
- HINT: Database was changed because of ship balancing changes in GC - please notify me about wrong data.
- added: Shipdesigner - delete ships (registered users)
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V1.401 30 Jul 2006 |
- added: Shipdesigner - basic support for experimental ships (registered users)
- cosmetical: "Red" News should appear after version change only
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V1.321 01 Mar 2006 |
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V1.310 01 Feb 2006 |
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V1.302 28 Dec 2005 |
- fixed: PR sorting routines didn't work after server-side updates...
- fixed: attitude used for stack evaluation (registered users only) changed back to aggressive all the time
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V1.301 31 Aug 2005 |
- fixed: Swapping stacks in DEF view failed
- fixed: Swapping fleets now allows to have a full attacker's fleet even with up to 3 defensive stacks (e.g. starbases) built.
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V1.300 12 Aug 2005 |
- public release (see 1.21x BETA)
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V1.211 BETA 01 Aug 2005 |
- battle engine changed: only 2 retaliations per ship allowed in every wave
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V1.210 BETA 27 Jul 2005 |
- Login implemented to use additional features
- Save/Load your own small set of fleets (login required)
- Single stack evaluation (login required)
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- 09 Jul 2005 |
- fixed: G.Livid and G.Lictor changed to "can't return fire"
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- 26 Apr 2005 |
- fixed: G.Livid fighter ECM shield
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V1.201 24 Apr 2005 |
- fixed: Viator II turned into Viator if pasted from battle log
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V1.200 18 Apr 2005 |
- Paste feature expanded: Both fleets can be copied at once. Ships from second fleet won't move into the wrong fleet if used in single mode (attacker or defender).
- PR losses are more detailed, DP info included
- Range is shown in small ship info
- Attack button got a short delay, it will stay disabled in case of an empty fleet (fixed for Mozilla)
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V1.105 10 Mar 2005 |
- Swap button added: swap attacking/defending fleet
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V1.104 24 Feb 2005 |
- Attack button feature disabled until it's fixed for NetScape/Firefox users
- major(!) database fix: changed C.Cancer's ECM shield to negative
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V1.103 22 Feb 2005 |
- "How To...?" added
- small info about ship stats during ship selection
- Attack button got a short delay, it will stay disabled in case of an empty fleet
- minor database fix: changed M.Lyth to be a Dreadnought
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V1.101 12 Jan 2005 |
- paste of Kal-Zul fleet fixed (K.Hun-Li, K.Hun-Xe)
- paste from log will try to change to appropriate race
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V1.1 09 Jan 2005 |
- Kal-Zul race/ships now available (defensive)
- minor database changes to hide defensive ships from attacker's selection
- added a "build-view" to have more information about a single fleet
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V1.01 31 Dec 2004 |
- changed color scheme from black/gold to white/navy, font changed too
- changed layout before form processing
- result output: centered and organized it
- result output: separated the clashs to allow for a blow by blow analysis
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V1.0 24 Dec 2004 |
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