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Known Issues and Limitations

Unknown:

  • Stacking order in case of stacks having same PR

Still needs to be fixed:

  • Wrong data after ship balancing in game (notify me)
  • G.class still in Viral's ship list

Other:

  • Ship losses MAY differ from real results, in case of empty stacks there's a random target selection
  • calculated planet win isn't that accurate
  • Ships given by missions are not supported
  • Upkeep modifiers for Viral are not implemented